Designed a karma-based reward system to incentivize helping behavior in a community platform

My Role

UX & Interaction Design

Duration

2 Months From Oct'25 to Dec'25

Methods

Rapid Prototyping, High-Fidelity Prototyping, Usability Testing, Survey Analysis

About Haven

Haven is a community-first platform that helps residents in rental buildings help each other through verified, invite-only spaces called Havens.

Haven is a community-first platform that helps residents in rental buildings help each other through verified, invite-only spaces called Havens.

Existing System & Constraints

Points

Earn points by giving, whether posting or catching. Spend points to request what you need. Sparks that offer something are always free to catch.

Sparks

Sparks are actions. Post a spark to request what you need or offer what you can give. Catch a spark to help with a request or claim an offer.

The karma economy was already live but the missing piece was a clear way to redeem rewards

But Why does haven even need a rewards system?

The Problem:

1

Points existed, but redemption was unclear

2

Rewards make progress tangible and motivate repeat helping

3

Partners create incentives that benefit residents + the business

Current User Behavior:

1

Helping behavior wasn't visible and thus users couldn't feel momentum

2

Users didn't feel progress over time and thus find hard to contribute regularly

How might we design Haven’s reward experience to

How might we design Haven’s reward experience to

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Priorities for MVP

1

Ship First - Learn Fast (minimize backend changes)

2

Keep the system simple (avoid complex tiering/economies)

3

Make it self-explanatory (works without extra education)

Types of Rewards

Local business discounts

Partner with local businesses to offer exclusive discounts to active community members

Community goodwill actions

Earn rewards by supporting local businesses through Google Reviews and social engagement

Amenity-based rewards

Access exclusive amenities and perks within your Haven community

User Journey

Proposed Designs

Rewards Page

Explorer Level

25/50 Points

Earn 25 points to reach anchor karma level

View karma levels

All Havens

Strata

Venue

MissionBay

Your available karmic rewards

Casey's Pizza

10% off any order

Collect Your Reward

Unlock at Anchor level

Strata Clubhouse Booking

Locked

Collect karma, host friends + family for free

We're working every day to expand your Haven. Check back often for more karmic rewards ✨

Karmic Rewards

9:41

Progress is surfaced before rewards to reinforce momentum and long-term participation, not one-off redemption

Progress is surfaced before rewards to reinforce momentum and long-term participation, not one-off redemption

Showing locked rewards makes future value tangible and motivates continued helping without forcing immediate action

Showing locked rewards makes future value tangible and motivates continued helping without forcing immediate action

Rewards are tied to specific Havens, so context is always visible to avoid confusion for multi-Haven users

Rewards are tied to specific Havens, so context is always visible to avoid confusion for multi-Haven users

Specific Reward Page

Joe & the Juice

Neighborhood discount for Haven members

Collect Your Reward

Joe & the Juice

Locked

Neighborhood discount for Haven members

9:41

Karmic Rewards

Explorer Level

25/50 Points

Earn 25 points to reach anchor karma level

View karma levels

Your available karmic rewards

Joe & the Juice

Get 15% off all smoothies and juices when you show your Haven app

Collect Your Reward

Unlock at maven level

Clubhouse Booking

Locked

Get free booking when you show your Haven app at the leasing office

We're working every day to build your Haven. Check back often for more karmic rewards! 🎉

Joe & the Juice

15% off

Bring your friends (or your laptop) to our friends at JOE and enjoy 15% off your order when you show your Haven karma.

Global

How to redeem:

1

Visit any Joe & the Juice location

2

Show this screen at checkout

3

Enjoy your reward! Use anytime.

Questions? Contact Damon Ip at 925-917-0582

Haven context is always visible. Prevents confusion as users belong to multiple Havens

Locked rewards are visible by design Makes future value tangible and motivates continued participation

Single, clear CTA reduces hesitation and keeps the interaction lightweight

Details revealed after intent
Keeps the list view fast and scannable

Details revealed after intent
Keeps the list view fast and scannable

Explicit redemption steps
Reduces real-world uncertainty at the moment of use

Explicit redemption steps
Reduces real-world uncertainty at the moment of use

Clear support path
Reinforces trust with both partners and residents

Clear support path
Reinforces trust with both partners and residents

Reflection & Learnings

1

Product decisions matter more than mechanics

2

Simplicity scales better than complex reward logic

3

Recognition builds motivation before redemption

Thank you for visiting!

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© Copyright

2026

by

Priya

|

Created in

Thank you for visiting!

|

© Copyright

2026

by

Priya

|

Created in

Thank you for visiting!

|

© Copyright

2026

by

Priya

|

Created in